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1. High sec plexes need entry keys - in EVE General Discussion [original thread]
Plentath wrote: OP: After reading your posts more thoroughly I would like to suggest that at one month of playtime, you start listening to what people who have been playing the game for years have to say, and stop raging and sticking your fing...
- by Tel Airuta - at 2012.05.21 12:59:00
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2. High sec plexes need entry keys - in EVE General Discussion [original thread]
TheButcherPete wrote: t3 coming into your plex and stealing stuff? Feel bad for you son. should have used a Tornado. Take his Deadpsace fit from his wreck instead of bitching that he stole your 30m isk module. And how exactly am I to do t...
- by Tel Airuta - at 2012.05.21 12:58:00
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3. High sec plexes need entry keys - in EVE General Discussion [original thread]
Plentath wrote: Also, your "key" idea is completely stupid as it will have the OPPOSITE effect. The more skilled players will be able to scan the site faster than you and get to the key first, preventing you from even scavenging the wrecks. Y...
- by Tel Airuta - at 2012.05.21 12:56:00
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4. High sec plexes need entry keys - in EVE General Discussion [original thread]
Tippia wrote: What about them? What you did was use a strawman argument: you claimed I said something and then attacked that position without it actually being my position. What I did was go after your position, not one that I had constructed f...
- by Tel Airuta - at 2012.05.21 12:54:00
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5. High sec plexes need entry keys - in EVE General Discussion [original thread]
Tippia wrote: No. I'm saying that they're better at what they're doing than you are: they have the right equipment and the right tactics. SP, as always, is not much of a factor. Nice strawman though. Talk about strawman...Wtf have I eqiuped ...
- by Tel Airuta - at 2012.05.21 12:03:00
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6. High sec plexes need entry keys - in EVE General Discussion [original thread]
Ya Huei wrote: So what you're saying is that the guy with billions of isk, more skillpoints better ships and more experience shouldn't have any advantage over you ? In fact he shouldn't even be ALLOWED to compete with you. That is so un-EVE li...
- by Tel Airuta - at 2012.05.21 11:53:00
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7. High sec plexes need entry keys - in EVE General Discussion [original thread]
Tippia wrote: Roime wrote: Competition is not the issue, but the unfairness of it for the new guys. And you missed my point: so what? We're not talking about starter systems here GÇö we're talking about free-floating and static complexes th...
- by Tel Airuta - at 2012.05.21 11:21:00
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8. High sec plexes need entry keys - in EVE General Discussion [original thread]
Benny Ohu wrote: Tel Airuta wrote: oh! but some people would say! you could have fought him or flipped the wreck...yeah sure, a month old char in a drake against a 2 year old char in a tech 3 legion.. we all know which way that fight would g...
- by Tel Airuta - at 2012.05.21 08:28:00
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9. High sec plexes need entry keys - in EVE General Discussion [original thread]
Disdaine wrote: Cool idea. Instanced plexes. How are they instanced if ANYONE can probe them down ? Nothing changes except the first come first serve basis. Quote: LFG Blood Monastary. yeah right, these freebooters run these plexes ...
- by Tel Airuta - at 2012.05.21 08:19:00
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10. High sec plexes need entry keys - in EVE General Discussion [original thread]
Mocktar Olachenko wrote: The loot (and by extension, the plex) isn't "yours" till the loot is in your cargo bay. Working as intended; HTFU. Why dont you take your nice T3 cruiser wih DS fits to low sec and 0.0 where and put it on the line l...
- by Tel Airuta - at 2012.05.21 07:45:00
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11. High sec plexes need entry keys - in EVE General Discussion [original thread]
Beledia Ilphukiir wrote: Time for a reality check people. CCP isn't going to make the sites your private playground. Let me give you a reality check. T3 and DS fitted pilots have turned 1-3/10 plexes into THIER PRIVATE Playground. The real...
- by Tel Airuta - at 2012.05.21 07:20:00
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12. High sec plexes need entry keys - in Player Features and Ideas Discussion [original thread]
mxzf wrote: First off, get out of Caldari space, the competition really isn't significant at all anywhere else. Second, those players aren't farming sites at all, they're just running sites like anyone else. Don't get upset at them for being ...
- by Tel Airuta - at 2012.05.21 06:28:00
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13. High sec plexes need entry keys - in EVE General Discussion [original thread]
Shaampoo wrote: I agree to some sort of lock out method to some sites but i don't agree to the key ( what would happen if you mid fight decide to have a buddy come in ect) Perhaps a worm holeish lock out method ( gates run out of fuel after s...
- by Tel Airuta - at 2012.05.21 05:47:00
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14. High sec plexes need entry keys - in EVE General Discussion [original thread]
Roime wrote: Nerf the hisec plex drops to a reasonable level, and maybe the evernoobs leave them to realnoobs. I wouldnt mind this at all, atleast it would make it less lucrative for high sec carebears in tech 3s from basically hoovering up...
- by Tel Airuta - at 2012.05.21 05:22:00
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15. High sec plexes need entry keys - in EVE General Discussion [original thread]
Marcus Ichiro wrote: I've gotten quite a few good deadspace modules in a Heron by simply being faster than whoever's doing the site. HTFU. So basically what you are saying is you are a ninja looter, who parasites on the guy who is actually w...
- by Tel Airuta - at 2012.05.21 05:21:00
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16. High sec plexes need entry keys - in Player Features and Ideas Discussion [original thread]
Dear CCP, Complexes in high sec, whether scanned down or DED sites now have a major problem, they are routinely farmed by players in everything from tech 3 to dead space fits. At this point there is very little chance of newbies to even get past...
- by Tel Airuta - at 2012.05.21 04:53:00
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17. High sec plexes need entry keys - in EVE General Discussion [original thread]
Dear CCP, Complexes in high sec, whether scanned down or DED sites now have a major problem, they are routinely farmed by players in everything from tech 3 to dead space fits. At this point there is very little chance of newbies to even get past...
- by Tel Airuta - at 2012.05.21 04:51:00
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